Learn How To Code In Unity – C# & Js – Tutorial 001 – The Basics

Please support: https://www.gofundme.com/5phmmh9r :: In this series, we learn the many different aspects of programming for Unity using BOTH C# and JavaScript. If you want to learn in-depth coding and go from a beginner to a pro, then this series is great for you. In this first episode, we cover the basics of C# and work with a few lines to manipulate our scene. We also cover some JavaScript.

Our Website: http://jvunity.com/

Whether you want to make a game like Skyrim, Mario, Minecraft or pretty much anything, we work with Unity 3D to do the basics of a game. We show you how to make a game using the software provided and writing our own code scripts in Java or C#. We use Terrain to build our land and levels. ultimately, your game can be published on several platforms including iphone, xbox, xbox one, ps3 and ps4. We also show you how to make games for Android and iOS. Our Tutorials are easy for beginners to pick up and learn. Some assets are from blender or 3d studio Max too. Enjoy the Beginners Guide to programming in Unity 5.


Ahmed Mahmoud says:

it writes for me whenever I create any scripting file this:-
Assets/VariableExample2.js(8,25): An instance of type ‘UnityEngine.GameObject’ is required to access non static member ‘SetActive’.

Arcade X says:

Will being pretty good at Python benefit this or do I just need to forget all of it lol

Syd R says:

ugh, its so dam quiet!
i have my headphones, computer, and the video turned up all the way, make your next video a bit louder plz.

R Genericson says:

Very well done!


I’m the 301 like yehhhhh

Brendan Luu says:

Thank you so much for these tutorials. They’re great for beginner VR devs like me!

Blz Ahz says:

Thank you so much for this tutorial (and also for the others you’ve done)

Chiagozie Ogbonna says:

Hi, I want to disable a collider once a key is pressed, I so far have used this below, in the void Update method:

if (Input.GetButtonDown (“Fire1”)) {
cube1.GetComponent ().enabled = false;
().enabled = false;
().enabled = false;
} else {
if (Input.GetButtonUp (“Fire1”)) {
().enabled = true;
().enabled = true;
().enabled = true;

Then in the game, when I press the fire button, only cube1 will disable the box collider, cube2 and cube3’s box collider will remain enabled. How can I fix that, please?

Jimmy Vegas says:

Next episode coming really soon.

anwar anas says:

thank so much jimmy …and i hope to teach us how to make your camera or the objects moving by scripting

Shovel of Doom says:

Thank you for this

Davis Shriver says:

Honestly your tutorials are the best I’ve ever come upon. Thanks for quality tutorials!

tanwe3time says:

iam a new student

Random Name says:

Can you make a video on how to make a inventory in first person please!! If you do thanks jimmy.

GamerFails says:

I’mma total beginner, could anyone point me in right direction? I never coded in my life but I really want to learn so any tips or sources are most welcome.

Andrei Bercea says:

Hello, can someone tell me how to add the autocorrect for when you code and different options appear on the screen for you to choose? Thank you. 🙂

Razor Gaming says:

thanks a lot. I just recently started learning to script. is there any way you can describe what each thing means as in what does gameObjext mean etc even if it’s simple BC I can’t find anywhere were it has the commands and what each command does / definition.

Wirananda Halim says:

why it doesn’t work for me? i’m using unity 5.5.1 and using visual studio for my script… it is different with monodevelop?

Malick Keita says:

What if your computer doesn’t have JavaScript

sohum basu says:

+Jimmy Vegas What is SetActive exactly? Is it a class, an object?

Indrajeet Udawant says:

Please increase volume in your next video. We don’t have super power to hear such low voice.

Paranoid Gamers says:

in this there is only 7 videos can you upload more

Anton Andersson says:

Very good!
A tip , Just make it simple, and dont go away from unity to much just show useful code for unity 🙂
I was trying to learn programming Before, but i lost it becuase i thougt it was to hard, but now, after i watched some of your series, im pretty good at the fundamental of c# , becuase now i have a meaning to learn it 🙂

BiZKiT says:

Jimmy you have a new student!

Nikola Cvijic says:

When i enter the program on the bottom it says error loading launcher i need help guys please

Emmet Casey says:

For a game developer witch would be better Unity or Java Eclipse

Narmy of Narnopes says:

I used to know quite a bit about java code until I stopped for 2 years and now I’m back here :’D

Kevin Genus says:

Auphonics … process the audio with Auphonic and it will automagically master it… great for these kind fo things.

Corb4l says:

Well taught video serie !

As a Unity artist, that’s what I was looking for to explore the code side !

Jay Uchiha says:

Where did you learn to code? And was it hard for you to learn?

Minepro 20000 says:

Great tutorial, I think C# looks a bit more simple.

Surya Unique says:

i can not find java script in unity….please help

Zé Neto says:

Dude, there is no java in unity 3d. There are csharp or javascript (js), and boo on old days …

Who Am i says:

Can anyone tell me what is wrong with this script? Help would be appreciated thank you!

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//Tutorial Script
public class Tutorial001 : MonoBehaviour {

void Start () {
gameObject.SetActive (false);


Craig Pritchard says:

This looks like it will be fantastic for those just starting in Unity AND programming. Nice one, Jimmy 🙂

KleytenHD says:

can you do a tutorial on save and load thngs? like player ammo, objects you piecked up( so they are gone when continuing the game) and stuff like this?

DiamondsRaider says:


Thomas Power says:

Unity didn’t Recognize (False) and I don’t know why.

Game with Friends says:

Hey jimmy could you help me with a code?
since the untiy community doesn’t want to help…

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