This Visual Basic programming tutorial is designed to complement my Visual Basic Game Programming series, but is not limited to game design. It is designed to teach you how to create a custom VB Object Class, store your class to an object array, then create and delete multiple instances of that class on the fly.
In this VB programming video, we will be performing the following tasks:
1.) Building a simple game/application loop
2.) Build a (GDI+) graphical interface for painting objects to the main form
3.) Build a custom class with graphical properties and embedded timer objects and self-contained events
4.) Teach the objects to interface with the form environment while remaining autonomous
5.) Create a class/object array to store a desired number of objects from our class
6.) Use random numbers to dynamically generate new and diverse instances of our custom class
7.) Destroy specific objects by deleting them from our array when certain conditions are met.
PROJECT SOURCE CODE: http://www.aardaerimus.com/downloads/classtutorial/